/*********************************************************************
* File: land.h
* Create Land
* Author: 10520418 Bui Huu Hiep
**********************************************************************/
#pragma once
#ifndef _LAND_H
#define LAND_H

#include "GameObject.h"

/********************************************
* Land
* Inheritance form class Obj
* Create Land, Stone
********************************************/
class Land : public GameObject
{
public:
	Land(float posX, float posY, float width, float height, Resources* res, int kind, int number, int depth);
	~Land(void);

	void Render(LPD3DXSPRITE spriteHandler, Viewport* viewport);
};
#endif
